We are Disruptive Games, an independent games development studio founded by industry veterans who have worked on some of the most recognizable and renowned console games in the world. We’re dedicated to creating the highest quality gameplay experiences, with a special focus on pushing the boundaries of what can be done with connected gameplay. We value original ideas, unique perspectives, a strong work ethic, passion and teamwork. Our studio is located in downtown Berkeley, a creative community with plenty of good eats.
OUR PORTFOLIOPlayer, weapons / projectiles, destruction, UI, visual scripting.
PlayStation, Xbox, Steam, Switch, Epic, TRC/FQA, publishing.
CPU, memory, physics, animation, network, async tasks.
Shaders, render pipeline improvements, particle systems.
Player, weapons / projectiles, destruction, UI, visual scripting.
PlayStation, Xbox, Steam, Switch, Epic, TRC/FQA, publishing.
CPU, memory, physics, animation, network, async tasks.
Shaders, render pipeline improvements, particle systems.
We specialize in high-end, real-time multiplayer
We build beautiful, dynamic, experiences
In-house network platform using AWS and Unreal Engine
Founded by Ex-Insomniac management
Ratchet & Clank, Resistance, Call of Duty, etc…
We’ve been shipping games as Disruptive for 10 years
We launched and marketed MEGALITH
Employees have an average of 9 years in the game industry
We’ve shipped 9 games as a team
Every employee has shipped at least one game in Unreal
10 years experience on post-launch, Live-Ops for AAA console and mobile games
Xbox One, PS4, Nintendo Switch, PC, VR, Mobile
Our business depends on our reputation
We build tools and support them across multiple products
Interested in our services? Have a question or feedback?
We’d love to hear from you!
Interested in our services? Have a question or feedback? We’d love to hear from you!