Design Collaboration : Worked with Survios in the design of Raw Data’s competitive multiplayer offering
Real-time Network Code : Implemented network code to support competitive gameplay
Back-end Code : Worked closely with their platform team to flesh out their networking back-end
Multiplayer Map Design : Designed and prototyped competitive maps
Network Performance : Streamlined matchmaking, improved online interactions, and reduce latency
Gameplay R&D : Prototyped VR locomotion and other global gameplay systems